The VRSciT project (2020-1-PT01-KA204-078597) has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Virtual reality design of Chinese classical furniture digital museum

Study Field
Cultural Heritage Preservation
Summary
The number of exhibition halls in traditional museums cannot meet the actual needs: the looseness of exhibits, the limitations of time and space. Chinese classical furniture is exquisite in workmanship, beautiful in shape and exquisite in pattern. It carries many kinds of information about the Chinese people’s lifestyle, ideology and value orientation. In order to improve the exhibition effect of Chinese classical furniture and expand its dissemination channels, this article designs a digital reality application system of Chinese classical furniture based on virtual reality. It summarizes the methods, processes and specifications for the development of related works. It has certain reference value for the application of virtual reality simulation technology in the field of cultural heritage inheritance.
Innovative VR tools and techniques
This system uses 3D Max to build virtual exhibition halls and furniture exhibits; uses Unity 3D to create a virtual roaming environment and operation control; based on the C/S architecture, using TomcatþMySQL as a server development platform.
There are two visiting modes for a user to enter the virtual pavilion: one is the navigation mode and the other is an independent visit mode.
VR in education
This article designed a digital museum system of Chinese classical furniture through virtual reality technology combined with computer technology and multimedia technology. These works can better and more widely popularize the cultural information of Chinese classical furniture.
Reference
Z. Huiying, and H. Jialiang, (2020). Virtual reality design of Chinese classical furniture digital museum. The International Journal of Electrical Engineering & Education.

The VRSciT Project

The VRSciT project (2020-1-PT01-KA204-078597) has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License