The VRSciT project (2020-1-PT01-KA204-078597) has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

HieroQuest - A Serious Game for Learning Egyptian Hieroglyphs

Study Field
Design, Culture and tourism, Cultural Heritage Preservation
Summary
This paper present a Serious Game designed to enhance the language acquisition of the Middle Egyptian language. Therefore, using an immersive background of cultural heritage, we bring life to one of the oldest stories recorded, The Story of the Shipwrecked Sailor. The players learn basics and advanced topics of hieroglyphs, while immersing into the story itself. The game was created and refined in an iterative process with two pre-studies. In the current iteration, a larger user study with participants from different backgrounds was conducted to investigate the learning effectiveness of the game and the impact of using an autonomous feature for the learning success.
Innovative VR tools and techniques
The use of serious game to transfer knowledge about the Middle Egyptian language.
VR in education
Serious Games use immersive and interactive virtual learning worlds to support and enhance the transfer of knowledge, raising interest in cultural heritage across various subjects.
Reference
D.A. Plecher, F. Herber, C. Eichhorn, A. Pongratz, G. Tanson, and G. Klinker, (2020). Hieroquest-a serious game for learning egyptian hieroglyphs. Journal on Computing and Cultural Heritage (JOCCH), vol. 13, no. 4, pp. 1-20.

The VRSciT Project

The VRSciT project (2020-1-PT01-KA204-078597) has been funded with support from the European Commission. This web site reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.